поправлен баланс с удалениями у двух команд

This commit is contained in:
2026-08-20 13:56:44 +03:00
parent d90c4500ad
commit 559888cc0c
2 changed files with 37 additions and 1 deletions

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@@ -0,0 +1,24 @@
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
APP_JS = (ROOT / "ui_builder/static/app.js").read_text(encoding="utf-8")
def test_authoritative_strength_change_rebalances_penalty_targets():
start = APP_JS.index("function hockeyStoreGameControl")
end = APP_JS.index("async function hockeyLoadGameControl", start)
block = APP_JS[start:end]
assert "const strengthChanged" in block
assert "hockeyStrengthMappingSignature(previousControl) !== hockeyStrengthMappingSignature(payload)" in block
assert "rebalanceVmixPenaltyTargets({ force: true, hideUnused: true })" in block
assert "Penalty strength rebalance error" in block
def test_penalty_plan_still_routes_two_vs_one_to_advantage_side():
start = APP_JS.index("function penaltyDisplayEntriesByTargetSide")
end = APP_JS.index("function hockeyPenaltySideMappingDetail", start)
block = APP_JS[start:end]
assert 'if (advantageSide === "home")' in block
assert 'return { home: take(away), away: [], routedToAdvantage: true, advantageSide: "home" };' in block
assert 'if (advantageSide === "away")' in block
assert 'return { home: [], away: take(home), routedToAdvantage: true, advantageSide: "away" };' in block

View File

@@ -11132,8 +11132,20 @@ function renderHockeyPenaltyDashboard(node, component, runtime) {
{ render } { render }
); );
hockeyBackupPlayerSelectionValues(gameId, payload?.values || {}); hockeyBackupPlayerSelectionValues(gameId, payload?.values || {});
if (!previousControl || hockeyStrengthMappingSignature(previousControl) !== hockeyStrengthMappingSignature(payload)) { const strengthChanged = !previousControl
|| hockeyStrengthMappingSignature(previousControl) !== hockeyStrengthMappingSignature(payload);
if (strengthChanged) {
hockeyRefreshVmixMappingForStrength(gameId, previousControl, payload).catch(() => {}); hockeyRefreshVmixMappingForStrength(gameId, previousControl, payload).catch(() => {});
// BUILD87: penalty routing depends on the recalculated numerical strength.
// The local penalty editor can rebalance a few milliseconds before the
// timer save response arrives, while state.data still contains the old
// 4x4/5x5 strength. Re-run the routing as soon as the authoritative
// control payload is stored so 2 penalties vs 1 immediately becomes
// 3x4/4x3 and the plate moves to the team with the advantage.
if (state.activeHockeyVmixTimerSteps.size) {
rebalanceVmixPenaltyTargets({ force: true, hideUnused: true })
.catch((error) => console.error("Penalty strength rebalance error", error));
}
} }
if (previousControl && hockeyTeamStateFlagSignature(previousControl) !== hockeyTeamStateFlagSignature(payload) && hockeyTeamStateScoreboardIsLive()) { if (previousControl && hockeyTeamStateFlagSignature(previousControl) !== hockeyTeamStateFlagSignature(payload) && hockeyTeamStateScoreboardIsLive()) {
hockeySyncTeamStateOverlays({ force: true }).catch((error) => console.error("vMix team-state overlay sync error", error)); hockeySyncTeamStateOverlays({ force: true }).catch((error) => console.error("vMix team-state overlay sync error", error));