добавил условие в тред game.
поправил results_consumer. поправил статусы на live. поправил выводы статусов в телеграмм. поправил вывод турнирной таблицы. удалил лишние повторящие треды
This commit is contained in:
235
get_data.py
235
get_data.py
@@ -17,6 +17,7 @@ from fastapi.responses import Response
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import logging
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import logging.config
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import platform
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import socket
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# передадим параметры через аргументы или глобальные переменные
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@@ -28,6 +29,7 @@ parser.add_argument("--lang", default="en")
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args = parser.parse_args()
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MYHOST = platform.node()
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user_name = socket.gethostname()
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if not os.path.exists("logs"):
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os.makedirs("logs")
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@@ -65,7 +67,7 @@ log_config = {
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"formatters": {
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"telegram": {
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"class": "telegram_handler.HtmlFormatter",
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"format": f"%(levelname)s <b>[{MYHOST.upper()}]</b> %(message)s",
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"format": f"%(levelname)s <b>[{MYHOST.upper()}] [{user_name}]</b>\n%(message)s",
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"use_emoji": "True",
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},
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"simple": {
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@@ -225,6 +227,7 @@ def start_live_threads(season, game_id):
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URLS["game"].format(host=HOST, game_id=game_id, lang=LANG),
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300, # часто
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stop_event_live,
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True,
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),
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daemon=True,
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),
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@@ -304,13 +307,17 @@ def stop_offline_threads():
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# Функция запускаемая в потоках
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def get_data_from_API(
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name: str, url: str, sleep_time: float, stop_event: threading.Event
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name: str, url: str, sleep_time: float, stop_event: threading.Event, stop_when_live=False
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):
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did_first_fetch = False
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while not stop_event.is_set():
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if stop_when_live and globals().get("STATUS") == "live" and did_first_fetch:
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logger.info(f"[{name}] stopping because STATUS='live' and first fetch done")
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break
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start = time.time()
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try:
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value = requests.get(url, timeout=5).json()
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did_first_fetch = True # помечаем, что один заход сделали
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except json.JSONDecodeError as json_err:
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logger.warning(f"[{name}] Ошибка парсинга JSON: {json_err}")
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value = {"error": f"JSON decode error: {json_err}"}
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@@ -342,7 +349,16 @@ def get_data_from_API(
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# to_sleep = sleep_time - elapsed
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# print(to_sleep)
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# if to_sleep > 0:
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time.sleep(sleep_time)
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# умное ожидание с быстрым выходом при live
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slept = 0
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while slept < sleep_time:
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if stop_event.is_set():
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break
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if stop_when_live and globals().get("STATUS") == "live" and did_first_fetch:
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logger.info(f"[{name}] stopping during sleep because STATUS='live' and first fetch done")
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return
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time.sleep(1)
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slept += 1
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# если запрос занял дольше — просто сразу следующую итерацию
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@@ -370,7 +386,15 @@ def results_consumer():
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# универсальный статус (может не быть)
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incoming_status = payload.get("status") # может быть None
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# print(source, incoming_status)
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if source == "game":
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# обработка ТОЛЬКО в спец-ветке ниже
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pass
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else:
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latest_data[source] = {
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"ts": msg["ts"],
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"data": incoming_status if incoming_status is not None else payload,
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}
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# 1) play-by-play
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if "play-by-play" in source:
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game = latest_data.get("game")
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@@ -386,10 +410,6 @@ def results_consumer():
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game["data"]["result"]["plays"] = payload["result"]
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# а вот статус у play-by-play иногда просто "no-status"
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latest_data[source] = {
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"ts": msg["ts"],
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"data": incoming_status if incoming_status is not None else payload,
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}
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# 2) box-score
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elif "box-score" in source:
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@@ -438,10 +458,10 @@ def results_consumer():
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team["maxPointsInRow"] = box_team["maxPointsInRow"]
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# в любом случае сохраняем сам факт, что box-score пришёл
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latest_data[source] = {
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"ts": msg["ts"],
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"data": incoming_status if incoming_status is not None else payload,
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}
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# latest_data[source] = {
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# "ts": msg["ts"],
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# "data": incoming_status if incoming_status is not None else payload,
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# }
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elif "live-status" in source:
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latest_data[source] = {
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@@ -512,10 +532,8 @@ def results_consumer():
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)
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globals()["OFFLINE_SWITCH_AT"] = None
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if globals().get("STATUS") not in ["live", "live_soon"]:
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logger.info(
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"[status] match became LIVE → switch to LIVE threads"
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)
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if globals().get("STATUS") != "live":
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logger.info("[status] match became LIVE → switch to LIVE threads")
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globals()["STATUS"] = "live"
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start_live_threads(SEASON, GAME_ID)
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@@ -526,7 +544,8 @@ def results_consumer():
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else:
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if source == "game":
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has_game_already = "game" in latest_data
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# has_game_already = "teams" in latest_data
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has_game_already = "game" in latest_data and isinstance(latest_data.get("game"), dict)
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# есть ли в ответе ПОЛНАЯ структура
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is_full = (
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@@ -542,18 +561,26 @@ def results_consumer():
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"data": payload,
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}
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else:
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# game неполный
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if not has_game_already:
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# 👉 раньше game вообще не было — лучше положить хоть что-то
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latest_data["game"] = {
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"ts": msg["ts"],
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"data": payload,
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}
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if globals().get("STATUS") in ("live", "live_soon") and has_game_already:
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logger.debug("results_consumer: LIVE & partial game → keep previous one")
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else:
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# 👉 уже есть какой-то game — неполным НЕ затираем
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logger.debug(
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"results_consumer: got partial game, keeping previous one"
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)
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if not has_game_already:
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# раньше не было вообще — положим хоть что-то
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latest_data["game"] = {"ts": msg["ts"], "data": payload}
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else:
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logger.debug("results_consumer: got partial game, keeping previous one")
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# # game неполный
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# if not has_game_already:
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# # 👉 раньше game вообще не было — лучше положить хоть что-то
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# latest_data["game"] = {
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# "ts": msg["ts"],
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# "data": payload,
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# }
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# else:
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# # 👉 уже есть какой-то game — неполным НЕ затираем
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# logger.debug(
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# "results_consumer: got partial game, keeping previous one"
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# )
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# и обязательно continue/return из этого elif/if
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else:
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@@ -666,7 +693,7 @@ def build_pretty_status_message():
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Если game ещё нет — шлём хотя бы статусы источников.
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"""
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lines = []
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lines.append(f"\n🏀 <b>{LEAGUE.upper()}</b> • {TEAM}")
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lines.append(f"🏀 <b>{LEAGUE.upper()}</b> • {TEAM}")
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lines.append(f"📌 Game ID: <code>{GAME_ID}</code>")
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lines.append(f"🕒 {GAME_START_DT}")
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@@ -674,17 +701,27 @@ def build_pretty_status_message():
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game_wrap = latest_data.get("game")
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has_game = False
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if game_wrap:
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game_data = game_wrap.get("data") or game_wrap
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result = game_data.get("result") or {}
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raw = game_wrap.get("data") if isinstance(game_wrap, dict) else game_wrap
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# raw может быть: dict (полный payload) | dict (уже result) | str ("ok"/"no-status")
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result = {}
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if isinstance(raw, dict):
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# ваш нормальный полный ответ по game имеет структуру: {"data": {"result": {...}}}
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# но на всякий случай поддержим и вариант, где сразу {"result": {...}} или уже {"game": ...}
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result = raw.get("data", {}).get("result", {}) if "data" in raw else (raw.get("result") or raw)
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else:
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result = {}
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game_info = result.get("game") or {}
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team1_name = result["team1"]["name"]
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team2_name = result["team2"]["name"]
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team1_name = (result.get("team1") or {}).get("name", "Team 1")
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team2_name = (result.get("team2") or {}).get("name", "Team 2")
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lines.append(f"👥 {team1_name} vs {team2_name}")
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score_now = game_info.get("score") or ""
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full_score = game_info.get("fullScore") or ""
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lines.append(f"👥 {team1_name} vs {team2_name}")
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if score_now:
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lines.append(f"🔢 Score: <b>{score_now}</b>")
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@@ -694,14 +731,31 @@ def build_pretty_status_message():
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if q_text:
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lines.append(f"🧱 By quarters: {q_text}")
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has_game = True
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has_game = bool(result)
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# live-status отдельно
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ls = latest_data.get("live-status", {})
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ls_raw = ls.get("data") or {}
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ls_status = (
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ls_raw.get("status") or ls_raw.get("gameStatus") or ls_raw.get("state") or "—"
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)
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# ls = latest_data.get("live-status", {})
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# ls_raw = ls.get("data") or {}
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# ls_status = (
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# ls_raw.get("status") or ls_raw.get("gameStatus") or ls_raw.get("state") or "—"
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# )
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# lines.append(f"🟢 LIVE status: <b>{ls_status}</b>")
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ls_wrap = latest_data.get("live-status")
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ls_status = "—"
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if ls_wrap:
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raw = ls_wrap.get("data")
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if isinstance(raw, dict):
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ls_dict = raw.get("result") or raw
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ls_status = (
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ls_dict.get("status")
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or ls_dict.get("gameStatus")
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or ls_dict.get("state")
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or "—"
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)
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elif isinstance(raw, str):
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# API/consumer могли положить просто строку статуса: "ok", "no-status", "error"
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ls_status = raw
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lines.append(f"🟢 LIVE status: <b>{ls_status}</b>")
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# добавим блок по источникам — это как раз “состояние запросов”
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@@ -864,98 +918,6 @@ async def lifespan(app: FastAPI):
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)
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thread_status_broadcaster.start()
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# 5. Подготовим онлайн и офлайн наборы (как у тебя)
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threads_live = [
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threading.Thread(
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target=get_data_from_API,
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args=(
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"pregame",
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URLS["pregame"].format(
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host=HOST, league=LEAGUE, season=season, game_id=game_id, lang=LANG
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),
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600,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"pregame-full-stats",
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URLS["pregame-full-stats"].format(
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host=HOST, league=LEAGUE, season=season, game_id=game_id, lang=LANG
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),
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600,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"actual-standings",
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URLS["actual-standings"].format(
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host=HOST, league=LEAGUE, season=season, lang=LANG
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),
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600,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"game",
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URLS["game"].format(host=HOST, game_id=game_id, lang=LANG),
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600,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"live-status",
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URLS["live-status"].format(host=HOST, game_id=game_id),
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0.5,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"box-score",
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URLS["box-score"].format(host=HOST, game_id=game_id),
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0.5,
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stop_event,
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),
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daemon=True,
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),
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threading.Thread(
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target=get_data_from_API,
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args=(
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"play-by-play",
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URLS["play-by-play"].format(host=HOST, game_id=game_id),
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1,
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stop_event,
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),
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daemon=True,
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),
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]
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threads_offline = [
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threading.Thread(
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target=get_data_from_API,
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args=(
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"game",
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URLS["game"].format(host=HOST, game_id=game_id, lang=LANG),
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600, # реже
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stop_event,
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),
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daemon=True,
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)
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]
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# 5. решаем, что запускать
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if not is_today:
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STATUS = "no_game_today"
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@@ -1141,7 +1103,8 @@ async def status(request: Request):
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accept = request.headers.get("accept", "")
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if "text/html" in accept:
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status_raw = str(STATUS).lower()
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if status_raw in ["live"]:
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# print(status_raw)
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if status_raw in ["live", "online"]:
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gs_class = "live"
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gs_text = "🟢 LIVE"
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elif status_raw in ["live_soon", "today_not_started"]:
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@@ -1968,7 +1931,7 @@ async def team_comparison():
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async def regular_standings():
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data = latest_data["actual-standings"]["data"]["items"]
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for item in data:
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if item["comp"]["name"] == "Regular Season":
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# if item["comp"]["name"] == "Regular Season":
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if item.get("standings"):
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standings_rows = item["standings"]
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Reference in New Issue
Block a user