119 lines
4.5 KiB
Python
119 lines
4.5 KiB
Python
from __future__ import annotations
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import asyncio
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from pathlib import Path
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from types import SimpleNamespace
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from hockey_data.agent_bridge import VmixAgentHub
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from hockey_data.auth_bridge import HockeyUser
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from tests.support import LocalTestDatabase
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ROOT = Path(__file__).resolve().parents[1]
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APP_JS = (ROOT / "ui_builder" / "static" / "app.js").read_text(encoding="utf-8")
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APP = (ROOT / "app.py").read_text(encoding="utf-8")
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BRIDGE = (ROOT / "hockey_data" / "agent_bridge.py").read_text(encoding="utf-8")
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class FakeWebSocket:
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def __init__(self) -> None:
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self.client = SimpleNamespace(host="127.0.0.1")
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self.sent: list[dict] = []
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async def send_json(self, payload: dict) -> None:
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self.sent.append(payload)
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async def close(self, **_kwargs) -> None:
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return None
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def test_build100_frontend_shortcut_edges_and_pending_press_are_guarded() -> None:
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assert 'pressedShortcutKeys: new Set()' in APP_JS
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assert 'state.pressedShortcutKeys.has(physicalKey)' in APP_JS
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assert 'state.pressedShortcutKeys.delete(physicalKey)' in APP_JS
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assert 'pendingShortcutSequenceRuns: new Map()' in APP_JS
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assert 'if (!state.pendingShortcutSequenceRuns.has(sequence.id))' in APP_JS
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assert 'one stale/broken title must not prevent the remaining title' in APP_JS
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assert 'requestTimeoutMs = Math.min(60000' in APP_JS
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assert 'BUILD_VERSION = "2026.08.24.3"' in APP
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def test_build100_interactive_shortcut_is_single_command_acked_and_continues_after_failure(tmp_path: Path) -> None:
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database = LocalTestDatabase(tmp_path / "build100-shortcut.sqlite3")
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database.create_all()
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hub = VmixAgentHub(database) # type: ignore[arg-type]
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ws = FakeWebSocket()
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user = HockeyUser(id="100", login="operator100", display_name="operator100")
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async def scenario() -> None:
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await hub.register(
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ws, # type: ignore[arg-type]
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{
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"device_id": "GFX-BUILD100",
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"device_secret": "z" * 40,
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"device_name": "Build100 GFX",
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"hostname": "BUILD100-PC",
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"agent_version": "1.4.0",
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"vmix": {"connected": True, "url": "http://127.0.0.1:8088/api/"},
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},
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)
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await hub.pair_device("GFX-BUILD100", user)
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assigned = await hub.assign_match(
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wfl_user_id=user.id,
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tournament_external_id="1437",
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game_external_id="100100",
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)
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assert assigned is not None
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task = asyncio.create_task(
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hub.run_vmix_sequence_for_user(
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user,
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[
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{"Function": "OverlayInput1In", "Input": "SCORE"},
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{"Function": "OverlayInput2In", "Input": "BROKEN"},
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{"Function": "OverlayInput3In", "Input": "LINEUP"},
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],
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sequence_id="shortcut-build100",
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sequence_name="Titles",
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)
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)
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seen: list[dict] = []
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for index, ok in enumerate([True, False, True]):
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command = None
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for _ in range(100):
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await asyncio.sleep(0)
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commands = [item for item in ws.sent if item.get("type") == "vmix.command"]
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if len(commands) > index:
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command = commands[index]
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break
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assert command is not None
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seen.append(command)
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await hub.receive_command_ack(
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"GFX-BUILD100",
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{
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"type": "command.ack",
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"request_id": command["request_id"],
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"ok": ok,
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"reason": "bad input" if not ok else "",
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},
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)
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assert not [item for item in ws.sent if item.get("type") == "vmix.batch"]
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assert [item["command"]["Input"] for item in seen] == ["SCORE", "BROKEN", "LINEUP"]
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result = await task
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assert result["transport"] == "shortcut-sequential"
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assert result["requested"] == 3
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assert result["attempted"] == 3
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assert result["applied"] == 2
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assert result["failed"] == 1
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assert result["ok"] is False
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assert result["results"][2]["ok"] is True
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asyncio.run(scenario())
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def test_build100_backend_marks_interactive_shortcuts_sequential() -> None:
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assert 'interactive_shortcut = bool' in BRIDGE
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assert 'transport = "batch" if use_batch else ("shortcut-sequential"' in BRIDGE
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assert 'if not item["ok"] and not interactive_shortcut' in BRIDGE
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