from pathlib import Path ROOT = Path(__file__).resolve().parents[1] APP_JS = (ROOT / "ui_builder/static/app.js").read_text(encoding="utf-8") APP = (ROOT / "app.py").read_text(encoding="utf-8") def _block(start: str, end: str) -> str: return APP_JS.split(start, 1)[1].split(end, 1)[0] def test_prepared_penalty_does_not_force_vmix_rebalance(): block = _block("function emitHockeyEventUpdated", "function createHockeyPenaltyDraft") assert "rebalanceVmixPenaltyTargets" not in block draft = _block("function createHockeyPenaltyDraft", "function findHockeyPenalty") assert "startedOnce: false" in draft control = _block("function controlHockeyPenalty", "function formatHockeyPenaltyTime") start_branch = control.split('if (command === "start")', 1)[1].split('} else if (command === "pause")', 1)[0] assert "event.startedOnce = true" in start_branch def test_penalty_vmix_display_uses_only_started_or_paused_active_penalties(): assert "function activeHockeyPenaltyEntries()" in APP_JS sorted_block = _block("function sortedPenaltyEntries", "function penaltyLocalAdvantageSide") assert "activeHockeyPenaltyEntries()" in sorted_block def test_main_countdown_start_pause_stop_all_hard_sync_web_value(): block = _block("async function syncActiveVmixGameCountdown", "function penaltyMirrorKey") assert 'vmixCountdownSyncCommands(input, selectedName, valueProvider, "start")' in block assert 'vmixCountdownSyncCommands(input, selectedName, valueProvider, "pause")' in block assert 'vmixCountdownSyncCommands(input, selectedName, valueProvider, "stop")' in block helper = _block("function vmixCountdownSyncCommands", "function buildShortcutRuntimeContext") start_branch = helper.rsplit("return [", 1)[1] assert 'Function: "SuspendCountdown"' not in start_branch assert start_branch.index('Function: "SetCountdown"') < start_branch.index('Function: "StartCountdown"') def test_penalty_pause_freezes_before_reseed_and_start_reseeds_before_run(): block = _block("async function rebalanceVmixPenaltyTargets", "function finishActionMatchesSource") assert 'stopCommands.push({ Function: "StopCountdown"' in block assert 'setCommands.push({ Function: "SetCountdown"' in block assert 'runCommands.push({ Function: "StartCountdown"' in block assert 'sendRuntimeVmixTimerSequence(commands)' in block assert "prepared/paused penalty" in block def test_combined_shortcut_changes_web_first_then_synchronizes_vmix(): block = APP_JS.split('case "hockey_vmix_timers_start":', 1)[1].split('case "delay":', 1)[0] web_game = block.index("if (step.start_web_game)") vmix_game = block.index("if (step.sync_vmix_game && step.game_vmix_input)") assert web_game < vmix_game assert 'vmixCountdownSyncCommands(' in block assert '() => gameTimerState.currentMs' in block assert '() => event.remainingMs' in block def test_build95_runtime_version(): assert 'BUILD_VERSION = "2026.08.20.16"' in APP