если верхний счет выдан, и появляется удаление, то оно проигрывается сразу
This commit is contained in:
24
tests/test_build77_penalty_overlay_auto_in.py
Normal file
24
tests/test_build77_penalty_overlay_auto_in.py
Normal file
@@ -0,0 +1,24 @@
|
||||
from pathlib import Path
|
||||
|
||||
APP_JS = (Path(__file__).resolve().parents[1] / "ui_builder" / "static" / "app.js").read_text(encoding="utf-8")
|
||||
|
||||
|
||||
def test_ready_penalty_opens_target_when_scoreboard_is_live():
|
||||
start = APP_JS.index("async function rebalanceVmixPenaltyTargets")
|
||||
end = APP_JS.index("function finishActionMatchesSource", start)
|
||||
snippet = APP_JS[start:end]
|
||||
assert "if (hockeyScoreboardIsLive())" in snippet
|
||||
assert 'commands.push({ Function: `OverlayInput${overlay}In`, Input: target.input });' in snippet
|
||||
|
||||
|
||||
def test_penalty_overlay_auto_in_does_not_retrigger_visible_target():
|
||||
start = APP_JS.index("async function rebalanceVmixPenaltyTargets")
|
||||
end = APP_JS.index("function finishActionMatchesSource", start)
|
||||
snippet = APP_JS[start:end]
|
||||
assert "const targetWasVisible = Boolean(previous?.input)" in snippet
|
||||
assert "if (!targetWasVisible)" in snippet
|
||||
|
||||
|
||||
def test_existing_team_state_sync_logic_is_untouched():
|
||||
assert 'for (const key of ["home_delayed_penalty", "home_empty_net", "away_delayed_penalty", "away_empty_net"])' in APP_JS
|
||||
assert "async function hockeySyncTeamStateOverlays" in APP_JS
|
||||
Reference in New Issue
Block a user