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32
tests/test_build58_onair_target_matching.py
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32
tests/test_build58_onair_target_matching.py
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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JS = (ROOT / "ui_builder" / "static" / "app.js").read_text(encoding="utf-8")
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APP = (ROOT / "app.py").read_text(encoding="utf-8")
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def test_build_version_bumped():
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assert 'BUILD_VERSION = "2026.08.19.21"' in APP
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def test_sequence_targets_match_active_overlay_input():
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assert "function shortcutSequenceOverlayTargets" in JS
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assert "function sequenceMatchesRuntimeOverlay" in JS
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assert "normalizeRuntimeVmixInputRef(current.input) === normalizeRuntimeVmixInputRef(target.input)" in JS
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def test_normal_and_scoreboard_alternate_inputs_are_tracked():
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assert "addTarget(parsed.layer, templateSequenceValue(step.input, context))" in JS
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assert "step.scoreboard_alternate_input" in JS
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def test_onair_prefers_runtime_target_match():
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start = JS.index("function shortcutSequenceIsOnAir")
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snippet = JS[start:start + 1800]
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assert "if (sequenceStillOwnsRuntimeOverlay(id)) return true;" in snippet
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assert "sequenceMatchesRuntimeOverlay(sequence)" in snippet
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assert "state.quickPanelOnAirSequences.has(id)" in snippet
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def test_target_detection_respects_step_conditions():
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assert "sequenceConditionMatches(step.condition, context, step.condition_value)" in JS
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