обновил заставку загрузки матрицы
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@@ -11,8 +11,8 @@
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--border: #2b3240;
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--text: #e8ecf3;
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--muted: #9aa4b2;
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--accent: #4f8cff;
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--accent-hover: #3e78e6;
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--accent: #28c76f;
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--accent-hover: #20b15f;
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--success-bg: rgba(46, 204, 113, 0.12);
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--success-border: rgba(46, 204, 113, 0.35);
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--danger-bg: rgba(255, 99, 99, 0.12);
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@@ -162,7 +162,7 @@
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width: min(90vw, 560px);
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padding: 28px 24px;
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border-radius: 18px;
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border: 1px solid rgba(79, 140, 255, 0.35);
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border: 1px solid rgba(0, 255, 136, 0.35);
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background: rgba(12, 17, 26, 0.88);
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box-shadow: 0 20px 50px rgba(0, 0, 0, 0.45);
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text-align: center;
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@@ -172,13 +172,13 @@
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.matrix-title {
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font-size: 28px;
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font-weight: 700;
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color: #f4f8ff;
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color: #d8ffe9;
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margin-bottom: 12px;
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}
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.matrix-status {
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font-size: 16px;
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color: #c5d2e6;
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color: #9ff5c8;
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line-height: 1.6;
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}
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@@ -261,11 +261,15 @@
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drops = Array.from({ length: columns }, () => Math.random() * canvas.height / fontSize);
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}
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let lastFrameTime = 0;
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const matrixFps = 15;
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const matrixFrameInterval = 1000 / matrixFps;
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function drawMatrix() {
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if (!canvas || !ctx) return;
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ctx.fillStyle = "rgba(3, 8, 15, 0.10)";
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ctx.fillStyle = "rgba(3, 8, 15, 0.08)";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = "#4f8cff";
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ctx.fillStyle = "#00ff88";
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ctx.font = `${fontSize}px monospace`;
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for (let i = 0; i < drops.length; i++) {
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@@ -273,13 +277,20 @@
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const x = i * fontSize;
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const y = drops[i] * fontSize;
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ctx.fillText(text, x, y);
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if (y > canvas.height && Math.random() > 0.975) {
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if (y > canvas.height && Math.random() > 0.985) {
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drops[i] = 0;
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}
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drops[i] += 1;
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drops[i] += 0.65;
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}
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}
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matrixAnimationId = requestAnimationFrame(drawMatrix);
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function animateMatrix(timestamp) {
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if (!matrixAnimationId) return;
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if (!lastFrameTime || timestamp - lastFrameTime >= matrixFrameInterval) {
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drawMatrix();
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lastFrameTime = timestamp;
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}
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matrixAnimationId = requestAnimationFrame(animateMatrix);
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}
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function startLoader(title, message) {
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@@ -290,7 +301,8 @@
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loader.setAttribute("aria-hidden", "false");
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if (!matrixAnimationId) {
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resizeCanvas();
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drawMatrix();
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lastFrameTime = 0;
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matrixAnimationId = requestAnimationFrame(animateMatrix);
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}
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}
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