загрузка матрицы на кнопки парсинга в редактировании базы
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@@ -128,6 +128,60 @@
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font-size: 13px;
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line-height: 1.5;
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}
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.action-form.is-loading .action-btn {
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opacity: 0.75;
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pointer-events: none;
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}
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.matrix-loader {
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position: fixed;
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inset: 0;
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display: none;
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align-items: center;
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justify-content: center;
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background: rgba(3, 8, 15, 0.94);
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z-index: 9999;
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overflow: hidden;
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}
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.matrix-loader.active {
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display: flex;
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}
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.matrix-canvas {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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}
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.matrix-content {
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position: relative;
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z-index: 1;
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width: min(90vw, 560px);
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padding: 28px 24px;
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border-radius: 18px;
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border: 1px solid rgba(79, 140, 255, 0.35);
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background: rgba(12, 17, 26, 0.88);
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box-shadow: 0 20px 50px rgba(0, 0, 0, 0.45);
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text-align: center;
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backdrop-filter: blur(6px);
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}
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.matrix-title {
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font-size: 28px;
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font-weight: 700;
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color: #f4f8ff;
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margin-bottom: 12px;
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}
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.matrix-status {
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font-size: 16px;
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color: #c5d2e6;
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line-height: 1.6;
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}
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</style>
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</head>
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<body>
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@@ -145,19 +199,19 @@
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</div>
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<div class="parser-actions">
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<form method="post" action="/admin/db/run-parser" class="action-form">
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<form method="post" action="/admin/db/run-parser" class="action-form" data-parser-title="Игроки" data-parser-status="Сбор и сохранение базы игроков...">
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<input type="hidden" name="parser_name" value="players">
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<button type="submit" class="action-btn">Заграбить игроков</button>
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<button type="submit" class="action-btn">🗄️ Заграбить игроков</button>
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</form>
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<form method="post" action="/admin/db/run-parser" class="action-form">
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<form method="post" action="/admin/db/run-parser" class="action-form" data-parser-title="Расписание" data-parser-status="Загрузка расписания матчей с сайта...">
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<input type="hidden" name="parser_name" value="schedule">
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<button type="submit" class="action-btn">Заграбить расписание</button>
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<button type="submit" class="action-btn">🗄️ Заграбить расписание</button>
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</form>
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<form method="post" action="/admin/db/run-parser" class="action-form">
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<form method="post" action="/admin/db/run-parser" class="action-form" data-parser-title="Турнирка" data-parser-status="Обновление турнирной таблицы...">
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<input type="hidden" name="parser_name" value="standings">
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<button type="submit" class="action-btn">Заграбить турнирку</button>
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<button type="submit" class="action-btn">🗄️ Заграбить турнирку</button>
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</form>
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</div>
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@@ -177,5 +231,85 @@
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{% endif %}
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</div>
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</div>
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<div id="matrixLoader" class="matrix-loader" aria-hidden="true">
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<canvas id="matrixCanvas" class="matrix-canvas"></canvas>
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<div class="matrix-content">
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<div class="matrix-title" id="matrixTitle">Запуск парсера</div>
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<div class="matrix-status" id="matrixStatusText">Подготовка...</div>
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</div>
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</div>
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<script>
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const loader = document.getElementById("matrixLoader");
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const titleEl = document.getElementById("matrixTitle");
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const statusText = document.getElementById("matrixStatusText");
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const canvas = document.getElementById("matrixCanvas");
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const ctx = canvas ? canvas.getContext("2d") : null;
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const parserForms = document.querySelectorAll(".action-form");
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let drops = [];
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let fontSize = 18;
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let columns = 0;
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let matrixAnimationId = null;
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const chars = "01アイウエオカキクケコサシスセソタチツテトABCDEFGHIJKLMNOPQRSTUVWXYZ";
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function resizeCanvas() {
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if (!canvas || !ctx) return;
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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columns = Math.max(1, Math.floor(canvas.width / fontSize));
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drops = Array.from({ length: columns }, () => Math.random() * canvas.height / fontSize);
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}
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function drawMatrix() {
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if (!canvas || !ctx) return;
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ctx.fillStyle = "rgba(3, 8, 15, 0.10)";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = "#4f8cff";
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ctx.font = `${fontSize}px monospace`;
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for (let i = 0; i < drops.length; i++) {
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const text = chars[Math.floor(Math.random() * chars.length)];
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const x = i * fontSize;
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const y = drops[i] * fontSize;
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ctx.fillText(text, x, y);
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if (y > canvas.height && Math.random() > 0.975) {
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drops[i] = 0;
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}
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drops[i] += 1;
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}
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matrixAnimationId = requestAnimationFrame(drawMatrix);
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}
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function startLoader(title, message) {
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if (!loader) return;
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titleEl.textContent = title;
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statusText.textContent = message;
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loader.classList.add("active");
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loader.setAttribute("aria-hidden", "false");
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if (!matrixAnimationId) {
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resizeCanvas();
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drawMatrix();
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}
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}
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parserForms.forEach((form) => {
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form.addEventListener("submit", () => {
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const parserTitle = form.dataset.parserTitle || "Запуск парсера";
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const parserStatus = form.dataset.parserStatus || "Обработка данных...";
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document.querySelectorAll(".action-btn").forEach((btn) => {
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btn.disabled = true;
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});
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form.classList.add("is-loading");
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startLoader(`Парсинг: ${parserTitle}`, parserStatus);
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});
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});
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resizeCanvas();
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window.addEventListener("resize", resizeCanvas);
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</script>
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</body>
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</html>
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