исправлено автоскачивание проекта vMix на кнопку во вкладке игра
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142
templates/download_vmix.html
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142
templates/download_vmix.html
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<!DOCTYPE html>
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<html lang="ru">
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<head>
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<meta charset="UTF-8" />
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<meta http-equiv="Cache-Control" content="no-store, no-cache, must-revalidate, max-age=0" />
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<meta http-equiv="Pragma" content="no-cache" />
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<meta http-equiv="Expires" content="0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Загрузка проекта vMix</title>
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<link rel="stylesheet" href="/static/styles.css?v=20260421_1" />
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</head>
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<body>
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<div id="matrixLoader" class="matrix-loader active" aria-hidden="false">
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<canvas id="matrixCanvas" class="matrix-canvas"></canvas>
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<div class="matrix-content">
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<div class="matrix-title" id="matrixTitle">Загрузка vMix</div>
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<div class="matrix-status" id="matrixStatusText">Подготовка проекта к скачиванию...</div>
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<div style="margin-top: 18px;">
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<a href="{{ back_url }}" class="btn btn-secondary">Назад к игре</a>
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</div>
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</div>
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</div>
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<script>
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(function () {
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const statusText = document.getElementById("matrixStatusText");
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const titleEl = document.getElementById("matrixTitle");
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const loader = document.getElementById("matrixLoader");
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const canvas = document.getElementById("matrixCanvas");
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const ctx = canvas ? canvas.getContext("2d") : null;
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let matrixAnimationId = null;
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let drops = [];
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let fontSize = 16;
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let columns = 0;
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let lastTime = 0;
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const fps = 18;
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const interval = 1000 / fps;
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const chars = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZАБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ@$%#*+=<>";
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function resizeCanvas() {
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if (!canvas || !ctx) return;
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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columns = Math.floor(canvas.width / fontSize);
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drops = Array(columns).fill(1);
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}
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function drawMatrix(time = 0) {
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if (!canvas || !ctx) return;
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if (time - lastTime < interval) {
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matrixAnimationId = requestAnimationFrame(drawMatrix);
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return;
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}
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lastTime = time;
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ctx.fillStyle = "rgba(0, 0, 0, 0.08)";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = "#00ff66";
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ctx.font = `${fontSize}px monospace`;
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for (let i = 0; i < drops.length; i++) {
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const text = chars[Math.floor(Math.random() * chars.length)];
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ctx.fillText(text, i * fontSize, drops[i] * fontSize);
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if (drops[i] * fontSize > canvas.height && Math.random() > 0.975) {
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drops[i] = 0;
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}
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drops[i]++;
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}
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matrixAnimationId = requestAnimationFrame(drawMatrix);
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}
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function setState(state, title, message) {
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if (loader) {
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loader.classList.remove("is-error", "is-success");
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if (state) loader.classList.add(state);
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}
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if (titleEl) titleEl.textContent = title || "";
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if (statusText) statusText.textContent = message || "";
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}
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async function startDownload() {
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try {
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setState("", "Загрузка vMix", "Формирование проекта...");
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const response = await fetch("{{ download_url }}", {
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method: "GET",
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credentials: "same-origin"
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});
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if (!response.ok) {
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let errText = "Не удалось скачать vMix проект";
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try {
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const errJson = await response.json();
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errText = errJson.error || errText;
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} catch (_) {}
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throw new Error(errText);
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}
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setState("", "Загрузка vMix", "Скачивание проекта...");
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const blob = await response.blob();
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let filename = "project.vmix";
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const disposition = response.headers.get("Content-Disposition");
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if (disposition) {
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let match = disposition.match(/filename\*=UTF-8''([^;]+)/i);
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if (match && match[1]) {
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filename = decodeURIComponent(match[1]);
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} else {
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match = disposition.match(/filename="([^"]+)"/i);
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if (match && match[1]) {
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filename = match[1];
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}
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}
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}
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const blobUrl = window.URL.createObjectURL(blob);
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const a = document.createElement("a");
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a.href = blobUrl;
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a.download = filename;
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document.body.appendChild(a);
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a.click();
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a.remove();
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setState("is-success", "Готово", "Проект vMix успешно скачан. Возвращаемся во вкладку «Игра»...");
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setTimeout(() => {
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window.URL.revokeObjectURL(blobUrl);
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window.location.href = "{{ back_url }}";
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}, 1200);
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} catch (error) {
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setState("is-error", "Ошибка загрузки", error.message || "Не удалось скачать проект vMix");
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}
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}
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window.addEventListener("resize", resizeCanvas);
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resizeCanvas();
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drawMatrix();
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startDownload();
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})();
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</script>
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</body>
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</html>
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