feat: сортировка заданий по дате и времени, последовательная отправка

- Добавлена сортировка заданий по дате и времени события (самые ранние — первыми)
- Добавлена сортировка по варианту (оригинал -> today -> tomorrow)
- Изменена отправка на последовательную для гарантированного порядка в очереди
- Исправлена нормализация дефисов (2+ дефиса -> 1)
- Исправлен SINGLE шаблон (убран слой TEAMS)
- Добавлена поддержка cache: true/false для ассетов
- Логотипы команд: cache: false (часто меняются)
- Логотип канала: cache: true (редко меняется)
- Видео-пак: cache: true (редко меняется)
- Версия 0.2.6
This commit is contained in:
2026-04-17 20:00:06 +03:00
parent e06b55ad07
commit 9b3d959ce3
3 changed files with 162 additions and 128 deletions

View File

@@ -295,35 +295,31 @@ async fn generate_and_submit_jobs(
) -> Result<Vec<(String, String)>> {
info!("Preparing Nexrender jobs...");
// ========== ЗАГРУЖАЕМ SPORT PACKS ==========
let sport_sheet = workbook
.get_sheet("SPORT")
.ok_or_else(|| anyhow!("Sheet 'SPORT' not found"))?;
// ========== ЗАГРУЖАЕМ SPORT PACKS ==========
let sport_sheet = workbook
.get_sheet("SPORT")
.ok_or_else(|| anyhow!("Sheet 'SPORT' not found"))?;
let packs: HashMap<String, String> = sport_sheet
.rows
.iter()
.filter_map(|row| Some((row.get("SPORT")?.clone(), row.get("LINK")?.clone())))
.collect();
info!("Loaded {} sport packs", packs.len());
// sport_sheet автоматически освободится при выходе из функции
// Лист SPORT больше не нужен
let sport_rows_count = sport_sheet.rows.len();
debug!("Dropped SPORT sheet ({} rows)", sport_rows_count);
let packs: HashMap<String, String> = sport_sheet
.rows
.iter()
.filter_map(|row| Some((row.get("SPORT")?.clone(), row.get("LINK")?.clone())))
.collect();
info!("Loaded {} sport packs", packs.len());
debug!("Processed SPORT sheet ({} rows)", sport_sheet.rows.len());
// ========== ЗАГРУЖАЕМ TEAM LOGOS ==========
let teams_sheet = workbook
.get_sheet("TEAMS")
.ok_or_else(|| anyhow!("Sheet 'TEAMS' not found"))?;
debug!("TEAMS headers: {:?}", teams_sheet.headers);
if log_enabled!(Level::Debug) {
for (i, row) in teams_sheet.rows.iter().take(3).enumerate() {
debug!("TEAMS row {}: {:?}", i, row);
}
}
let mut logos = LogoRegistry::with_capacity(teams_sheet.rows.len());
for row in &teams_sheet.rows {
let team = get_cell_fuzzy(row, "TEAM");
@@ -336,7 +332,7 @@ info!("Loaded {} sport packs", packs.len());
}
let total_teams = teams_sheet.rows.len();
info!("Loaded {} team logos", total_teams);
// Дебаг: выводим статистику по TEAMS
if log_enabled!(Level::Debug) {
let sports: HashSet<_> = teams_sheet
@@ -357,32 +353,30 @@ info!("Loaded {} sport packs", packs.len());
debug!(" TEAMS examples for '{}': {:?}", sport, examples);
}
}
// ========== ЗАГРУЖАЕМ CHANNEL LOGOS ==========
let channel_sheet = workbook
.get_sheet("CHANELL")
.ok_or_else(|| anyhow!("Sheet 'CHANELL' not found"))?;
let channels: HashMap<String, String> = channel_sheet
.rows
.iter()
.filter_map(|row| Some((row.get("CHANELL")?.clone(), row.get("LINK")?.clone())))
.collect();
info!("Loaded {} channel logos", channels.len());
if log_enabled!(Level::Debug) {
debug!("Channels loaded: {:?}", channels.keys().collect::<Vec<_>>());
}
// ========== ОБРАБАТЫВАЕМ START (только активные строки) ==========
let start_sheet = workbook
.get_sheet("Start")
.ok_or_else(|| anyhow!("Sheet 'Start' not found"))?;
let total_start_rows = start_sheet.rows.len();
// Сразу фильтруем только строки с STATE = "FALSE"
let active_rows: Vec<(usize, &HashMap<String, String>)> = start_sheet
.rows
@@ -390,26 +384,26 @@ info!("Loaded {} sport packs", packs.len());
.enumerate()
.filter(|(_, row)| row.get("STATE").map(|s| s.as_str()) == Some("FALSE"))
.collect();
info!(
"Found {} active rows (STATE='FALSE') out of {} total",
active_rows.len(),
"Found {} active rows (STATE='FALSE') out of {} total",
active_rows.len(),
total_start_rows
);
// Собираем использованные команды для очистки logos
let mut used_teams: HashSet<(String, String)> = HashSet::new();
let mut jobs: Vec<JobData> = Vec::with_capacity(active_rows.len() * 3);
// Для дебага
let mut missing_teams: HashSet<String> = HashSet::new();
let mut missing_sports: HashSet<String> = HashSet::new();
for (idx, row) in active_rows {
let team_a = row.get("TEAM A").cloned().unwrap_or_default();
let team_b = row.get("TEAM B").cloned().unwrap_or_default();
let sport = row.get("SPORT").cloned().unwrap_or_default();
// Запоминаем использованные команды
if !team_a.is_empty() {
used_teams.insert((team_a.clone(), sport.clone()));
@@ -417,7 +411,7 @@ info!("Loaded {} sport packs", packs.len());
if !team_b.is_empty() {
used_teams.insert((team_b.clone(), sport.clone()));
}
if log_enabled!(Level::Debug) {
let logo_a = logos.find(&team_a, &sport);
let logo_b = logos.find(&team_b, &sport);
@@ -431,21 +425,20 @@ info!("Loaded {} sport packs", packs.len());
missing_sports.insert(sport.clone());
}
}
if let Some(job) = JobData::from_row(row, idx, &packs, &logos, &channels) {
jobs.extend(job.create_variants());
}
}
// Очищаем logos от неиспользуемых команд
let logos_before = logos.len();
logos.retain(|team, sport| used_teams.contains(&(team.to_string(), sport.to_string())));
info!(
"Retained {} used team logos (cleaned up {} unused)",
"Retained {} used team logos (cleaned up {} unused)",
logos.len(),
logos_before - logos.len()
);
// Дебаг: выводим сводку по отсутствующим логотипам
if log_enabled!(Level::Debug) && !missing_teams.is_empty() {
@@ -461,75 +454,71 @@ info!("Loaded {} sport packs", packs.len());
info!("Generated {} total jobs (including variants)", jobs.len());
// ========== СОРТИРОВКА ПО ДАТЕ И ВРЕМЕНИ ==========
jobs.sort_by(|a, b| match a.sort_date.cmp(&b.sort_date) {
std::cmp::Ordering::Equal => match a.sort_time.cmp(&b.sort_time) {
std::cmp::Ordering::Equal => a.variant_order.cmp(&b.variant_order),
other => other,
},
other => other,
});
info!("Jobs sorted by date and time (earliest first)");
if log_enabled!(Level::Debug) {
for (i, job) in jobs.iter().take(10).enumerate() {
debug!(
" {}: {} {} - {} (variant: {})",
i + 1,
job.sort_date,
job.sort_time,
job.outfile_name,
job.variant_order
);
}
}
if jobs.is_empty() {
info!("No jobs with STATE='FALSE' found");
return Ok(Vec::new());
}
// ========== ОТПРАВКА ЗАДАНИЙ ==========
cleanup_finished_jobs(&config.nexrender_api_url).await?;
// ========== ОТПРАВКА ЗАДАНИЙ (ПОСЛЕДОВАТЕЛЬНО) ==========
cleanup_finished_jobs(&config.nexrender_api_url).await?;
let http_client = Client::new();
let mut submitted_jobs: Vec<(String, String)> = Vec::with_capacity(jobs.len());
let http_client = Client::new();
let mut submitted_jobs: Vec<(String, String)> = Vec::with_capacity(jobs.len());
// Запускаем ВСЕ группы параллельно
let mut all_tasks = Vec::new();
for job in jobs {
let nexrender_job = job.to_nexrender_job(config);
info!("Submitting job: {}", job.outfile_name);
for chunk in jobs.chunks(3) {
for job in chunk {
let client = http_client.clone();
let api_url = config.nexrender_api_url.clone();
let config_clone = config.clone();
let job_owned = job.clone();
all_tasks.push(tokio::spawn(async move {
let nexrender_job = job_owned.to_nexrender_job(&config_clone);
info!("Submitting job: {}", job_owned.outfile_name);
if log_enabled!(Level::Debug) {
debug!(
"Job details: sport='{}', league='{}', channel='{}', team_a='{}', team_b='{}'",
job_owned.sport, job_owned.league, job_owned.channel, job_owned.team_a, job_owned.team_b
);
if log_enabled!(Level::Debug) {
debug!(
"Job details: sport='{}', league='{}', channel='{}', team_a='{}', team_b='{}'",
job.sport, job.league, job.channel, job.team_a, job.team_b
);
}
let response = http_client
.post(&config.nexrender_api_url)
.json(&nexrender_job)
.send()
.await?;
if response.status().is_success() {
let result: Value = response.json().await?;
if let Some(uid) = result.get("uid").and_then(|u| u.as_str()) {
info!("Job submitted: {} (UID: {})", job.outfile_name, uid);
submitted_jobs.push((uid.to_string(), job.outfile_name.clone()));
}
let response = client.post(&api_url).json(&nexrender_job).send().await?;
if response.status().is_success() {
let result: Value = response.json().await?;
if let Some(uid) = result.get("uid").and_then(|u| u.as_str()) {
Ok::<_, anyhow::Error>(Some((uid.to_string(), job_owned.outfile_name)))
} else {
Ok(None)
}
} else {
let status = response.status();
let text = response.text().await.unwrap_or_default();
error!("Failed to submit job ({}): {}", status, text);
Ok(None)
}
}));
}
}
// Ждём завершения ВСЕХ задач
for task in all_tasks {
match task.await {
Ok(Ok(Some((uid, outfile_name)))) => {
info!("Job submitted: {} (UID: {})", outfile_name, uid);
submitted_jobs.push((uid, outfile_name));
}
Ok(Ok(None)) => {
debug!("Job submission returned no UID");
}
Ok(Err(e)) => {
error!("Job submission error: {}", e);
}
Err(e) => {
error!("Task join error: {}", e);
} else {
let status = response.status();
let text = response.text().await.unwrap_or_default();
error!("Failed to submit job ({}): {}", status, text);
}
}
}
info!(
"Successfully submitted {} jobs to Nexrender",
submitted_jobs.len()
@@ -568,4 +557,4 @@ pub async fn fetch_all_jobs(api_url: &str) -> Result<Vec<Value>> {
} else {
Ok(Vec::new())
}
}
}